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Privacy Policy

Last updated: 17 October 2026

This policy explains what information Pishpirik LLC ("we", "us") collects when you play the Pishpirik game on iPhone or Android or visit pishpirik.com, why we collect it, who we share it with, and the choices you have. We wrote it to be read, so it is in plain words.

The short version: we keep what the game needs to work: your account, your profile and progress, your friends and your purchases. Matches run on our own game server, which keeps a record of each match for 90 days to keep the game fair. We never sell your personal information. We never see your payment card. Chat messages go live to the players in your match and we do not store them, unless a player reports you: a report keeps your recent chat lines from that match for up to a year. Voice and video at the table stay off until you turn them on in a match; they go live to the other players at your table who turned theirs on too, and we never record or store them. You can delete your account in the app, or by email if you play as a guest.

1. Who we are

Pishpirik LLC, Charlotte, North Carolina 28210, United States, is responsible for your information (the "controller"). Contact us at info@pishpirik.com for anything about privacy.

2. What we collect

Your account

Your profile and progress

Profile photos

If you upload a profile photo (registered accounts only), the game takes it from your photo library only when you choose to, shrinks it to a small square picture and removes its location and other hidden details before sending it. Every photo is checked for nudity by our own moderation server. Photos that pass are shown to other players. Photos that are refused are discarded, and after three refused photos the account can no longer upload one. A few photos the check cannot decide are held for a person at Pishpirik to look at; a copy of such a photo is kept on the reviewer's computer for the review and deleted afterwards. The uploaded picture is removed from our database once it has been checked. If you think a photo was refused by mistake, write to us.

Friends, invites and online status

Matches on our game server

Matches, chat, voice and video at the table, and your coins and items run on our own game server. When the game connects, it signs in to the server with your account, and the server notes the session: an identifier for it, your platform (iPhone or Android), when it started, and your time zone's offset from UTC, which keeps invite notifications from reaching you at night.

The server keeps a record of every match for 90 days: who played, the table and format, the cards dealt, every move and when it was made, the result, and the coins and trophies won or lost. We use these records to settle each match, to answer questions about a match, and to keep the game fair (see "Fair play" below). Versions of the game before 1.2 still run matches and chat through Photon, a multiplayer service of Exit Games GmbH in Germany.

Chat and emotes

Chat messages, emotes and the "typing" signal are sent live through our game server to the other players in your match. The server removes hidden characters from each message and checks it against a list of bad words; a message that fails the check is not passed on. We do not store chat messages, except in a report (see "Reporting and blocking players"). You can switch chat off in Settings.

Voice and video at the table

From version 1.3, players at a table can talk, and see each other, while they play. Both are off in every match until you turn them on, and turning them off is final for that match.

Reporting and blocking players

If you are signed in (not playing as a guest), you can report a player from their profile, saying in your own words what happened. A report includes your account identifier, your note, the match it happened in, and the reported player's account identifier, player name and number, and profile photo as they were at that moment (we keep one copy of each reported photo, however many reports name it). If you report a player you were in a match with, the report also includes that player's recent chat messages from the match (at most their last 20; our game server holds them in memory only, from the start of the game until 10 minutes after you all leave the table, which can be after rematches, and keeps none otherwise; in a match that runs through Photon, your phone sends the messages it received from that player instead). A person at Pishpirik is told that new reports came in (the notice names no one), reads each report, and may remove a profile photo, replace a player name with a generated one (the player then chooses a new name for free) or turn off a player's chat for a time. When we remove a photo, we keep a fingerprint of it (a one-way hash, not the picture) so the same photo cannot be uploaded again. The reported player is not told who reported them. A report, and the copy of the photo it names, is kept for up to 1 year, then deleted.

You can also block a player. You no longer see their chat, emotes, invites or friend requests, and the game hides their name and photo from you. Blocking ends a friendship with them. We keep the list of players you blocked with your account, so it works on every phone you use; the blocked player is not told. You can unblock a player in Settings. When a player deletes their account, other players' block lists may still hold its account identifier, which no longer leads to a profile.

Purchases

Purchases are made through the Apple App Store or Google Play, which handle your payment. We never receive your card or bank details. When you buy, the game gives Apple or Google a code made from your account identifier with a one-way function (Apple's "app account token", Google's "obfuscated account ID"). This way each purchase belongs to the Pishpirik account that made it, and no other account can claim it. Our server checks each purchase with Apple or Google to confirm it was paid and which account it belongs to, then delivers it. It checks again later whether the purchase was refunded; a refunded purchase is taken back from the account (its coins, item or Pass). We record what you bought, the price and currency, the store's order number (on Android also its purchase token), your account identifier and your player name. To move a purchase to another of your accounts, write to info@pishpirik.com.

The start gift

A new account gets a gift of coins, once per phone. To give it only once per device:

Fair play

Only our servers can change coins, items, trophies and results. They keep a record of those changes, with your player name, and flag changes the game could not have made. To spot cheating, we also look at:

Changes the game could not have made count as strikes against the account. When we find cheating, the account is first frozen for 7 days: no coin or ranked games, while friend games and games against the AI still work. A repeat can lead to a permanent ban. The game tells you when your account is frozen or banned, until when, and where to appeal: info@pishpirik.com. Some checks can freeze an account on their own; a ban is always decided by a person at Pishpirik, and a person answers every appeal.

Device and technical information

What we do not collect

We do not collect your phone number, your precise location, your contacts, your age (video asks you to confirm that you are 18 or older; that confirmation is kept on your phone, not by us) or your gender, and we do not record or store any audio or video (see "Voice and video at the table").

3. Why we use it

What forLegal basis (EU and UK)
Running your account and the game: matches, friends, invites, chat, voice and video at the table, your progress and itemsOur contract with you
Selling and delivering purchases, tying each to your account, checking them with Apple and Google, handling refunds, keeping purchase recordsOur contract with you; our legal obligations (tax and accounting records)
Keeping the game fair and safe: match records, spotting cheating, strikes, freezes and bans, protecting accounts, checking profile photos, reviewing reports and acting on them, blocking, giving the start gift once per phoneOur legitimate interest in a fair, safe game
Understanding how the game is played so we can improve itOur legitimate interest
Showing reward ads you choose to watch, which pay for the free gameOur legitimate interest; for personalised ads, your consent where the law requires it
Checking that a reward ad was watched, and that you won the match whose win it doubles, before giving its coinsOur contract with you
Notifications: reminders, and invite notifications when a friend invites youYour consent (you can turn them off in Settings at any time)
Answering your messages, requests and appealsOur contract with you; our legal obligations

Fair play matters to us. If we find cheating, we may freeze or ban the account, reset what was gained unfairly or remove items, as our Terms of Service explain. Two kinds of decisions in the game are automatic: the photo check, and the fair-play checks that can freeze an account for 7 days. You can ask a person at Pishpirik to look at either: write to us about a photo, or to info@pishpirik.com about a freeze or a ban.

4. Who sees your information

We do not sell your personal information. Google AdMob may use your advertising identifier for personalised ads where you allow it (see section 5); Google's own privacy policy applies to that use.

5. Ads and your choices

The game shows reward ads only when you choose to watch one: for free coins, or to double what you won in a quick match. Ads are served by Google AdMob, which receives your advertising identifier, IP address and device details to serve and count them. When you finish an ad, AdMob passes your account identifier back to our server, so the coins reach your account (see section 2). On iPhone, the game asks your permission before it can use your advertising identifier ("Allow Tracking"); if you say no, ads are not personalised with it. On Android, you can opt out of ad personalisation or reset your advertising ID in your phone's settings (Google, then Ads). How Google uses this information is explained at policies.google.com/technologies/ads. If you would rather see no ads at all, simply do not watch them: nothing in the game requires it.

6. Where your information is kept

Our main services run on Google's servers, which may be in the United States. Matches, chat, voice and video run on our own game server, which we rent from Hostinger in Manchester, in the United Kingdom. The European Commission recognises that the United Kingdom protects personal data adequately (an "adequacy decision"), so information from the EU can go there without further safeguards. Versions of the game before 1.2 still run matches and chat on Photon's servers in the European Union. Your information may be processed in the United States and other countries. When it leaves the EU, the UK or Switzerland, we rely on the safeguards our providers offer, such as the EU–US Data Privacy Framework (Google is certified under it) and the European Commission's Standard Contractual Clauses.

7. How long we keep it

8. Your rights

Depending on where you live, you can ask us to:

Write to info@pishpirik.com from the email on your account, or include your player name and number. We answer within one month. We will never treat you differently for using your rights. If you are in the EU, the UK or Switzerland, you can also complain to your data protection authority.

California and other US states: you have the rights above, including to know, delete and correct your information and to opt out of its "sale" or "sharing" for targeted advertising. We do not sell personal information; to opt out of ad personalisation, use the settings in section 5 or write to us.

9. Children

Pishpirik is not made for children under 13, and we do not knowingly collect information from them. In the EU and the UK, players under 16 need a parent's permission. Players under 18 need a parent's permission for purchases. We do not ask your age when you sign up, so we rely on you and your parents to follow these rules. Video at the table is only for players who confirm that they are 18 or older. If you think a child has given us information, write to us and we will delete it.

10. Security

Information travels encrypted (HTTPS/TLS). Access to our database is limited by security rules, and only our servers can change coins, items, trophies and results. Our game server checks every connection with your sign-in and with Firebase App Check, which tells the real app from copies, and limits how many requests an account can make. Passwords are handled only by Firebase Authentication, and purchases are checked with Apple and Google. No system is perfectly secure, so please use a strong password and keep your sign-in safe.

11. This website

pishpirik.com uses no cookies, no trackers and no analytics, and its fonts are served from our own site. Your browser stores only three small settings: the language you chose, whether we already suggested another language, and whether you turned the sound off. Our hosting provider may keep standard access logs (such as IP addresses) for security.

12. Changes

We will update this policy when the game or the law changes, and change the date at the top. If a change matters, we will tell you in the game or on this site before it takes effect.

13. Contact

Pishpirik LLC · Charlotte, NC 28210, United States · info@pishpirik.com